Список серий сериала Нация Z
A ragtag team come together to transport the only known survivor of a zombie virus across post-apocalyptic America to a lab that's waiting for his blood in the premiere of this drama. However, what they don't know is that their last, best hope for a vaccine is hiding a dark secret that threatens them all.
In New Jersey, the survivors run out of fuel and embark on a dangerous mission to replenish their supply. Meanwhile, Cassandra's past comes back to haunt her.
The survivors make their way through the mean streets of Philadelphia, where they cross paths with a group of psychotic outlaws with ties to one of their own.
The heroes encounter a zombie army; 10K's mysterious past is revealed.
The survivors are in Warren's hometown of Central Illinois looking for her long-missing husband, and trying to survive a zombie tornado
An encounter with a seeming Utopian enclave and a religious cult results in a game changer when the survivors travel near Branson, Mo.
The survivors struggle to recover from a shocking death; and in Kansas they happen upon a gun show that makes the zombie apocalypse look calm.
A literal zombie tsunami engulfs the survivors, who are forced to take drastic action to survive as they travel across Nebraska; at the same time, Citizen Z gets a visitor.
Mack attempts to go on a real date with Addy, but ends up stuck in some Groundhog Day-like nightmare.
The survivors square off against radioactive zombies when they arrive in a South Dakota town that's on the brink of nuclear disaster.
The two groups of survivors reunite in Utah, where they come upon an all-female commune that seems like paradise—that is, until someone ends up dead.
Murphy is kidnapped by a group of outlaws trying to crack the "Fort Knox of Oxycotin." As the survivors battle drug-enhanced zombies, a startling discovery is made about Murphy's abilities.
Citizen Z redeploys the survivors to Fort Collins, Colo., to meet with Murphy's doctor in the Season 1 finale. At the compound, they discover game-changing details about their mission and the origins of the zombie virus.
In the Season 2 premiere, moments have passed since Murphy triggered the launch of tactical nuclear weapons and it's every man/woman for themselves as the group split up and try to outrun the impending blast. Meanwhile, Citizen Z finds himself battling thawed zombies and unable to communicate with the team, which leads him to make a desperate move that prompts the arrival of a mysterious and deadly bounty hunter.
The heroes are reunited, but soon find themselves navigating an unexpected tragedy as they engage in fierce fighting with both zombies and bounty hunters who are eager to capture Murphy, dead or alive. Meanwhile, Vasquez makes a strategic decision.
Murphy is finally tracked down; the Zs are attacked by superfast zombies known as Blasters; and they are introduced to an ultrapotent strain of marijuana called Z-Weed.
The survivors search for a "natural" cure for the virus at a greenhouse that's being guarded by zombie-plant hybrids.
Murphy's past comes back to bite him when a pregnant Serena tracks him down. Meanwhile, the survivors stumble upon a hidden Mennonite farm where the members are fighting for their lives against both zombies and anthrax.
Murphy's parental instincts kick in as he grows quite attached to Little Miss Murphy Jr., while the rest of the team can't help but wonder if there's more to this child than meets the eye.
A boating accident splits the group up as they are trying to cross the Mississippi; and 10K gets mixed up in Sketchy and Skeezy's latest scam, which leads to a frightening run-in with Escorpion.
Murphy is captured by an overly enthusiastic zombie fan who wants a new addition to his museum.
Mysterious things happen during a drive through RoZwell, N.M., where the team encounter bright lights in the sky and a beautiful but spacey woman who leads them on an adventure in search of zombie aliens.
The heroes are forced to split up when threatened by a massive horde of zombies. After going their separate ways, they meet two factions of a once united Native American tribe.
The heroes get mixed up in corporate politics after they seek refuge in a hotel that has been taken over by a group of white-collar survivors; and when someone tries to shoot Murphy, the search for the suspect turns into a game of Clue, but with zombies.
The team meets La Reina, Queen of the Zeros, after being captured; Dr. Kurian is ready for human trials on his Z-vaccine at the Zero compound.
All hell breaks loose when it's discovered that Dr. Kurian's Z-Vaccine doesn't work at all and anyone who has been inoculated is now susceptible to Murphy's unique brand of mind manipulation. Meanwhile, Warren tries to free Vasquez after he's sentenced to death by La Reina.
The heroes recall their pasts, including where they were when the Zombie Apocalypse started, as they finally reach their destination of California.
The heroes seem to be nearing the end of their adventure when, in the Season 2 finale, they drive through the abandoned city of Los Angeles on their way to the mobile CDC lab, where Dr. Merch awaits their arrival. Meanwhile, the Zeros are hot on Murphy and the gang's heels.
In an unseen story from Season 2, the gang must protect a town from a dangerous new enemy.
While Murphy and Warren face off, the fates of 10K and Citizen Z are revealed.
Murphy's mission to launch his headquarters in Spokane gains momentum when he saves a girls life. Elsewhere in the Apocalypse, Warren and the motley gang meet Wally the mailman in a bizarre Zombified town. Meanwhile, Citizen Z takes his new friend, Kaya, across the Arctic tundra to Camp Northern Light.
More people flock to Murphy's new cult; the others are stuck in the middle of a war.
Injured, alone, and suffering from the side effects of the booster Merch gave him, 10K barely manages to escape his relentless Blend pursuer. Just as he breaks free, he finds himself stalked by a pack of Zombie Wolves. But wait.. are they wolves? In 10K's lowest moment, 5K and Red appear and help him find the strength to survive. Murphy, meanwhile, goes over Dr. Merch's complicated notes while absentmindedly snacking on her brains.
The residents of a mental hospital capture Doc.
The Man discovers Lucy's existence; 10K reunites with the gang and he tells them about Murphy's growing army.
On the road to find Lucy in Illinois, Doc and Addy are forced off the road by a retro presidential limo. Turns out Sketchy is running for "President of the Apocalypse" with Skeezy as his campaign manager. Doc and Addy follow them to Wall Drug, South Dakota and witness the somehow lucrative, always entertaining train wreck that is Sketchy and Skeezy.
Warren and the others inspect Murphytown and realize they are going to need a bigger army to extract Murphy.
Doc and Addy try to convince Lucy's family to follow them; Murphy tests 10K's allegiance.
Doc tries to find a way to communicate with Warren, but instead encounters something much more menacing.
Warren leads an attack on Murphytown and finally faces off with Murphy.
Enders, Zombies, and Wild Beasts, oh my! The Man can dishes out more twisted horrors, but none of it stops Addy in her pursuit of Lucy. Meanwhile, Lucy makes The Man's life a living hell, summoning all manners of Zombie obstacles.
Addy and Doc have no idea where Lucy is when they're approached by a very unusual Zombie! They catch up with Warren and the others but the reunion is short-lived. The Man has Lucy captive at the highest point for miles, and while the Heroes must battle Zona Blends, Enders, Zombies, the fate of humanity hangs in the balance in this season finale literal cliffhanger.
Warren's Apocalyptic Dream of a Black Rainbow sends our heroes on a mysterious new mission to save the Apocalypse from something even worse. Warren awakens from a coma to find herself in ZONA two years later, with Murphy seemingly cured, and the rest of our heroes either dead or fighting for their lives against unkillable "MAD-Z's" caused by an evolving Zombie Virus.
Driven by her dream of a Black Rainbow and flesh eating rain, Warren and Murphy escape Zona; Doc, 10K and Sarge are pinned down by snipers.
By the time Warren and the others make it to the refugee camp, Red and Sun Mei have mysteriously vanished along with everyone else. After convincing 10K to give up the search for Red, Murphy and the others decide to head to Numerica with Sarge -- but Warren has her own plan. Driven by her dream, Warren is compelled to head east instead of north.
Following Warren's dream, the team doesn't stop while crossing The Great Pile, a seemingly endless landscape of rubble and destruction.
The team is captured by an Unseen Force and enslaved in an elaborate underground facility, forced by their mysterious captors to perform a series of bizarre, dangerous tasks.
Lucy fights to save Murphy's life; Warren and the others battle a biologically modified Franken-Zombie guarding a clue to Warren's dream.
Shaken by the death of one of the team, something snaps in Murphy, and Warren is unable to stop him and the others from committing an atrocity as misplaced revenge.
Warren and the others encounter a mysterious stranger who they think is a grave robber, but they're something much more.
The group explores an abandoned TV news station and encounters news crew zombies triggering haunting flashbacks from day one.
Doc and Our Heroes are reunited with Sketchy and Skeezy when they take refuge in a working Barber Shop full of mysterious, and murderous, characters.
Warren's dream leads the group back to Mercy Labs where she must perform a dangerous task without knowing why.
Warren and the group must stop Zona from launching operation Black Rainbow to cleanse the landscape of zombies- and humans.
The secret of Warren's Black Rainbow dream is unlocked when they reach their final destination.
Warren recovers from the drone crash with handsome, mysterious Cooper; Doc and the others finally arrive in Newmerica, where they meet George, who is helping form the new country.
Warren must leave her new life behind and find her way to Newmerica, reuniting with Murphy and the other heroes, while discovering George is an old friend.
10K nearly loses everything as panic and anti-Talker sentiments flare after an explosion derails the vote.
Warren and George search for Lt. Dante, who may be part of an underground network helping Talkers flee human vigilantes.
Pacifica is bombed and the heroes decide to follow the Talker Underground to stop whoever is behind the attacks.
Warren and the others are reunited with Addy in "Limbo", an underground casino run by Murphy and his Blends, that shelters Talkers on the run from Altura Militia.
As Doc explains his version of American History to George, Sketchy and Skeezy re-enact Doc's stories about the Founding Fathers, while Warren and the others go the bakery that invented biZkits in search of the secret ingredient.
Our heroes arrive in the farming outpost that produces flour for bizkits and find it overrun by zombies.
Doc must spirit walk again to help save the Chief of the Water Keepers and get the water flowing to Newmerica.
Altura militiamen force Talkers to mine a hazardous waste landfill for the secret ingredient to bizkits.
With some help from an outpost of renegade hackers, Warren and George hack Altura's defenses and discover Estes' secret plan.
Warren and the others must free the Talkers being held in Quarantine and prepare to attack Altura.
The heroes break into Altura in an attempt to bring Pandora and Estes to justice; Cooper reappears, shocking Warren; there's something he has to tell her.